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Dragon Age RPG $120.00
Dark Fantasy Roleplaying
As Seen On Tabletop
See Dragon Age in action!
Ages have passed since the last horrific Blight ravaged the world of Thedas. Some thought the current era, the Dragon Age, would pass without a Blight as well. They were wrong. Beneath the ground, darkspawn stir. A new archdemon has risen and with it a Blight that scourges the lands and darkens the skies. The nations of Thedas need a new generation of heroes. Will you answer the call?

Green Ronin Publishing brings fantasy roleplaying back to its dark and gritty roots with the Dragon Age RPG. Based on the hugely popular video games, the award-winning Dragon Age RPG brings the excitement of BioWare’s rich fantasy world to the tabletop. Designed by Chris Pramas (Warhammer Fantasy Roleplay, Freeport), Dragon Age features an original game system (the Adventure Game Engine) that’s both easy to learn and exciting to play.

The Dragon Age RPG is the perfect portal to tabletop roleplaying. The Adventure Game Engine’s rules run on your wits and a roll of the dice. Dragon Age also features an innovative stunt system that keeps combat and spellcasting tense and exciting.

So gather your friends, grab some dice, and get ready to enter a gripping world of heroic challenges and villainous rivals, of brave knights and bloodthirsty darkspawn, of mysterious gods and menacing demons—the world of Dragon Age!
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The Strange In Translation $49.00
Translating to a new recursion? It’s not just about visiting—it’s about becoming a part of it. About becoming a different version of yourself.

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Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In Translation delivers! This book provides a bounty of new material and new choices to help make character creation—and translation—even more fun, more interesting, and more varied.

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In Translation: The Strange Character Options gives you:

More than fifty new abilities for the three character types. Explore new moves for vectors, new revisions for paradoxes, and new twists for spinners.
New descriptors, bringing the total number to more than thirty. Choose from options like Addicted, Crazy, and Slacker (because sometimes a character is best defined by a negative trait) as well as many standard descriptors like Introverted, Kind, and Jovial.
Dozens of new foci, bringing the total to more than sixty available as characters translate between recursions. New foci include Builds Robots, Calculates the Incalculable, Casts Spells, Grows to Towering Heights, Pilots Starcraft, and more.
Options for advancement beyond the sixth tier.
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The Strange Bestiary $80.00
Featuring more than 150 creatures and characters, The Strange Bestiary is lavishly illustrated and wildly imaginative. Find creatures encountered on Earth along with those native to the recursions of Ardeyn, Ruk, Crow Hollow, Atom Nocturne, and others. Plus scores of creatures that fit any recursion operating under the Laws of Magic or Mad Science, or from worlds seeded by Earthly fictional leakage. Monument spiders, data sentinels, octopus sapiens, extereons, blobs, kaiju, and killer robots are just the beginning for the diverse and incredibly creative settings of The Strange!
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The Strange Player’s Guide $40.00
Explore the Chaosphere of the Strange with this inexpensive introductory guide to The Strange

Create characters, explore the setting, and learn how to play—or just have a handy second set of rules at the gaming table—with this inexpensive player’s alternative to the The Strange corebook. It’s perfect for getting a taste of the game, having an extra rules and setting reference on hand at the gaming table, or for game masters to hand to new players. The Player’s Guide is a fantastic, ready resource for anyone playing The Strange, and a wonderful introduction and teaching tool for the game. And it’s an amazing price for a 96-page book!

The The Strange Player’s Guide packs a lot into a 96-page package:

An overview of the game setting: the Strange, the key recursions of Ardeyn and Ruk, and the factions on Earth that know how to access them
The basic rules to play The Strange
Six pregenerated characters ready for play
Everything needed to create characters in a step-by-step process
A huge variety of options that allow players to create the characters they desire
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The Strange The Dark Spiral $49.00
A mundane-seeming crime masks a sinister plot—and sends characters racing across a dozen realities in a bid to save the Earth!

Spiral dust is an incredible high. Wonderful. Transcendent. Orgasmic. That’s what users claim, eyes wide to reveal blue fractals instead of irises. Spiral dust addiction is on the rise. But why? Who is the Dustman who deals this strange substance from the shadows? And why do heavy spiral dust users tend to disappear without a trace?

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The Dark Spiral is a multi-part adventure for The Strange. Player characters are tasked by the Estate, a secretive organization pledged to protect the Earth, to shut down a local dealer of spiral dust. Their mission takes them farther than they expected when the trail leads to alternate, limited worlds called recursions where the rules of reality are different.The-Dark-Spiral-5-Joe-SlucherGame masters can intermix secondary Estate missions (in any order) with the main story arc of the adventure to create a mini-campaign. The Dark Spiral introduces players to the wonders of translating between alternate worlds of The Strange and showcases the narrative structure of the game. And it includes six pages of awesome “show ’em” illustrations to pull the players right into the action!In addition to introducing new recursions not covered in The Strange corebook, The Dark Spiral offers new creatures, characters, and items to add to any campaign.
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The Strange $120.00
Written and designed by Bruce Cordell and Monte Cook, The Strange is a game that crosses multiple worlds, called recursions, which player characters can explore and defend. In The Strange, your characters change with each world they travel to, taking on new aspects suited to help them function in that recursion's unique laws and structures. But dangers found in these recursions threaten not only characters, but also our very own Earth. If characters persevere, however, they can not only save themselves and Earth, they may even gain the ability to create a recursion of their own!

If you enjoyed the inspiring scope of games like Planescape, Gamma World, or Numenera, or mind-bending scenarios like Moorcock's Eternal Champion series, the TV show Fringe, or movies like the Matrix, you're going to love The Strange.
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Legends of Hermes $40.00
Throughout its history, some members of the Order of Hermes have stood out from their peers, whether for their brilliance or for their sheer stubborn pursuit of a goal. They are the legends of the Order, whose tales are still told and even emulated by lesser magi. And some of these powerful wizards have left legacies that have yet to be fully uncovered.

Legends are never complete.

This book details five such magi from across the Order's history: a brilliant researcher who extended Hermetic theory; a master of spirits; an advocate of peace on the eve of the Schism War; an obsessive constructor of magical defenses; and the flamboyant master of a flying castle. All have left treasures behind ... treasures waiting to be found by living magi!
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The End of the World Zombie Apocalypse $70.00
Enter the end times with Zombie Apocalypse, the first book in The End of the World roleplaying line! The dead rise and stalk the earth, hungry for the flesh of the living. All that stands between a zombie and your brain are your skills, wits, and talents. Life as you know it is about to end, and one way or another, you’ll experience the apocalypse and make your way through the aftermath… if you can survive that long! If you’ve ever wondered how you’d cope with an endless onslaught of flesh-hungry undead, you can find out in Zombie Apocalypse.

This roleplaying game offers you the chance to play as yourself during the tumult of the apocalypse, using an elegant, narrative ruleset. Zombie Apocalypse contains five unique scenarios, each offering a different take on the rise of the undead. Each scenario also contains an apocalypse and a post-apocalypse, allowing you to survive the initial panic and make your way in life after the world's ending.
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The End of the World Wrath of the Gods $80.00
Strange humanoid creatures, stinking of seaweed, shamble out of Earth’s oceans as a mind-breaking horror rises from R’lyeh. The massive wolf Fenrir awakens beneath the Scandes mountain range as Jörmungandr, the world-serpent, writhes out of the Pacific. Earthquakes shake the world as Earth itself attempts to eradicate mankind. The supernatural has become irrevocably intertwined with the physical, and you’ll need all of your skills and talents just to survive for another day. The world will shake beneath the Wrath of the Gods!

Like the other books in The End of the World roleplaying game line, Wrath of the Gods offers you a one-of-a-kind opportunity – the chance to play as yourself amidst the tumult and terror of the world’s ending. Five distinct scenarios offer different ways the world might end as ancient deities return to save or destroy humanity. With a unique scenario structure, dozens of possible adversaries and encounters, and an elegant, narrative rules system, Wrath of the Gods pulls you as close as you can (safely) come to the end of life as we know it.
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Titans Grave The Ashes of Valkana $49.00
You watched the show; now play the game! Titansgrave: The Ashes of Valkana is Wil Wheaton’s new tabletop RPG show on Geek & Sundry. It introduces an original science fantasy setting that mixes high magic and hi-tech. Written by a stellar team of award-winning designers, this companion book for the Fantasy AGE RPG gives you background info on Titansgrave, and all the adventures you saw on the show. The adventures include new encounters and options that will let you make the story your own. So grab your blaster and ready your spells. Titansgrave needs heroes!
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Doctor Who Roleplaying Game $100.00
In the Doctor Who The Roleplaying Game you and your friends take on the role of the Doctor (any one of his twelve incarnations!) and his companions (any one of them too – or you might make up your own) and embark on your own adventures across time and space.

Or you might decide to make up your own Time Lord and their own companions too, and see what happens when they set off in their own TARDIS, or create a rag-tag bunch of time agents lost in time, or a UNIT base tasked with protecting their corner of the Earth.

With the Doctor Who: Adventures in Time and Space roleplaying game, the power is in your hands! You can go anywhere or anywhen in the universe. It’s not going to be easy. It’ll probably be dangerous. The universe is a hostile place, full of Daleks, Zygons, Sontarans, Weeping Angels, Cybermen, Silence, Silurians and worse. There will be fear, heartbreak and excitement, but above all, it’ll be the trip of a lifetime.

The whole of time and space is out there, full of new places to see and adventures to be had – what are you waiting for?
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Hoard of the Dragon Queen $49.00
In an audacious bid for power, the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerûn. To this end, they are sweeping from town to town, laying waste to all those who oppose them and gathering a hoard of riches for their dread queen. The threat of annihilation has become so dire that groups as disparate as the Harpers and Zhentarim are banding together in the fight against the cult. Never before has the need for heroes been so desperate.
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The Rise of Tiamat $49.00
The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again.
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Princes of the Apocalypse $77.00
Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes. Each of these prophets has assembled a cadre of cultists and creatures to serve them in the construction of four elemental temples of lethal design. It is up to adventurers from heroic factions such as the Emerald Enclave and the Order of the Gauntlet to discover where the true power of each prophet lay, and dismantle it before it comes boiling up to obliterate the Realms.
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Curse of Strahd $79.00
Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd’s face forms the barest hint of a smile as his dark plan unfolds. He knew they were coming, and he knows why they came — all according to his plan. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner. And you are invited.

A fantasy-horror adventure for characters levels 1 – 10, Curse of Strahd™ provides everything a Dungeon Master needs to create an exciting and memorable play experience.
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D&D - Player's Handbook $80.00
Everything a player needs to create heroic characters for the world’s greatest roleplaying game.

The Player’s Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D races and classes.

Dungeons & Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions.

The world needs heroes. Will you answer the call?
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D&D - Dungeon Master's Guide $75.00(1 in stock)
Everything a Dungeon Master needs to weave legendary stories for the world’s greatest roleplaying game.

The Dungeon Master’s Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy.

Inside you’ll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and much more!
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D&D - Out of the Abyss $75.00(3 in stock)
Dare to descend into the Underdark in this adventure for the world’s greatest roleplaying game!

The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell meant to ignite a magical energy that suffuses the Underdark and tears open portals to the demonic Abyss. What steps through surprises even him, and from that moment on, the insanity that pervades the Underdark escalates and threatens to shake the Forgotten Realms to its foundations. Stop the madness before it consumes you!

A Dungeons & Dragons adventure for characters of levels 1–15
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D&D Starter Set $35.00

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